Media Files
- › Text: Images of the body in the house of illusion. M.Fleischmann; W.Strauss. In: Art@Science. C. Sommerer, Wien 1998 [PDF | 194 KB ]
- › Video: Responsive Workbench, 1994 [RealMedia]
- › Video: Responsive Workbench, 1994 [Windows Media]
- › Foto: Responsive Workbench - Medical Workbench - Virtual Skeleton, 1994 [JPEG | 2 KB ]
- › Foto: Responsive Workbench - Medical Workbench - Beating Heart 1994 [JPEG | 11 KB ]
- › Foto: Responsive Workbench 1994 - Cyber-Architecture-Table [JPEG | 17 KB ]
- › Foto: Responsive Workbench 1994 - Cyber-Architecture-Table with GMD Ground around Birlinghoven Castle [JPEG | 2 KB ]
Abstract
The Responsive Workbench unites analogue and digital workflows in order to create an interactive, 3-D design environment. Computergenerated, stereoscopic images are projected using a projection and mirror system onto a horizontal display, much like a table top, and observed through shuttered glasses in order to generate a stereo effect. A tracking system measures the head movements of the wearer of the glasses, so that he always sees this virtual environment from a correctly calculated viewing angle. Data gloves and a pen are integrated into the system in order to facilitate interaction with virtual objects. The user interacts with the virtual scenario of the workbench, manipulating it like a real one, and can obtain additional information from the computer on request. Virtual objects, houses and models, for example, »hover« over a table. These objects can be shaped and moved using a data glove. The concept behind the Responsive Workbench represents an alternative to earlier conventional desktop and virtual reality concepts. Imanual Kant called the hand »man’s external brain«. The gestures of the hands and the gestures of speech control events on the reactive workbench. The user’s sight and body movements are connected to sensors that open up a dynamic perspective. Digital objects can be designed and manipulated by hand gestures. In combination a voice recognition system reacts to specific commands in order to keep the hands free for other operations. The objects and activities themselves become the inputs and outputs for this environment.
The Responsive Workbench is a further development of the interactive city simulation system "Berlin, Cyber City" by Fleischmann & Strauss at ART + Com in Berlin: http://netzspannung.org/database/cyber-city/en
Artists / Authors
- Wolfgang Strauss, Research Artist, Architect, Concept and Interface Design, GMD International German Research Center of Information Technology, Sankt Augustin › Biography
- Monika Fleischmann, Research Artist, Project Management, GMD International German Research Center of Information Technology, Sankt Augustin › Biography
- Wolfgang Krueger, Physicist, Head of VisWiz Research Group, GMD International German Research Center of Information Technology, Sankt Augustin
Cooperators
- Christian A. Bohn, Research Scientist, Software development, GMD International German Research Center of Information Technology, Sankt Augustin
- Jürgen Ziehm, Research Scientist, Software development, GMD International German Research Center of Information Technology, Sankt Augustin
- Gerold Wesche, Research Scientist, Software development, GMD International German Research Center of Information Technology, Sankt Augustin
- Bernd Froehlich, Research Scientist, Head of Software development, GMD International German Research Center of Information Technology, Sankt Augustin
Origination
Germany, 1994
Submission
Redaktion netzspannung.org, May 3, 2004
Category
- research project
Keywords
- Topics:
- perception |
- virtual reality
- Formats:
- installation |
- interactive
Additions to Keyword List
- 3D-Design-Environment |
- Interface, Interactive, Workbench |
- Interaction



